A downloadable game for Windows

Explore procedurally generated dungeons in this technical showcase featuring dynamic level generation, RPG progression, and combo-based combat.

โœจ Key Features

๐ŸŽฒ Procedural Generation

Every dungeon layout is unique, generated using Delaunay triangulation and Minimum Spanning Tree algorithms

โš”๏ธ Combat System

Combo attacks and magic abilities with debuff mechanics for dynamic combat encounters

๐Ÿ“ˆ RPG Progression

Character stats, leveling system, and ability framework to strengthen your character

๐Ÿค– Enemy AI

Dynamic enemy behaviors and intelligent combat encounters

๐ŸŽ’ Inventory System

Manage collected potions through an intuitive inventory menu.


๐Ÿ“ What to Expect

Note: This is a core gameplay prototype showcasing the technical systems. Currently features the main gameplay loop with procedural dungeons, combat mechanics, and progression systems.

๐Ÿ”ง Technical Details

Built with:

Godot Engine GDScript

๐ŸŽฎ Controls

WASD - Move

Mouse - Look Around

Left Click - Basic Attack

1 - Cast Fireball

2 - Cast Blizzard Beam

T - Talk / Interact

Esc - Pause Menu

P - Open Stat Menu

Tab / I - Open Inventory

Q - Open Quest Menu

G - Close Quest Sidebar

๐Ÿ‘จโ€๐Ÿ’ป About Development

This project was developed as part of my Game Technology studies at Politeknik Elektronika Negeri Surabaya (PENS). It showcases procedural generation techniques, combat system design, and RPG progression mechanics implementation.

Feedback and suggestions are welcome!

Download

Download
Dungeon of Arcanacious
External

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