Dungeon of Arcanacious
A downloadable game for Windows
Explore procedurally generated dungeons in this technical showcase featuring dynamic level generation, RPG progression, and combo-based combat.
โจ Key Features
Every dungeon layout is unique, generated using Delaunay triangulation and Minimum Spanning Tree algorithms
Combo attacks and magic abilities with debuff mechanics for dynamic combat encounters
Character stats, leveling system, and ability framework to strengthen your character
Dynamic enemy behaviors and intelligent combat encounters
Manage collected potions through an intuitive inventory menu.
๐ What to Expect
๐ง Technical Details
Built with:
๐ฎ Controls
WASD - Move
Mouse - Look Around
Left Click - Basic Attack
1 - Cast Fireball
2 - Cast Blizzard Beam
T - Talk / Interact
Esc - Pause Menu
P - Open Stat Menu
Tab / I - Open Inventory
Q - Open Quest Menu
G - Close Quest Sidebar
๐จโ๐ป About Development
This project was developed as part of my Game Technology studies at Politeknik Elektronika Negeri Surabaya (PENS). It showcases procedural generation techniques, combat system design, and RPG progression mechanics implementation.
Feedback and suggestions are welcome!
| Status | Prototype |
| Platforms | Windows |
| Author | Yoga Sandy |
| Genre | Action |
| Content | No generative AI was used |

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